![]() ![]() infinite Mana (to motivate being creative with the game's combat mechanics) higher enemy hp (At least x3 higher, so that longer combos are possible without them dying) hitting a stunned enemy will stun them again instead of activating an instant kill (enables combos) Instant kill attacks do not instant kill (throwing an enemy off a ledge, into the trash, backstabs, instant kill attacks, etc) Restore the pistol spread back to normal (so shooting grenades to make them explode earlier becomes easier) More enemies (at least triple for some emptier levels) The features I have in mind are the following: ![]() Here's a sloppy video I made that sort of shows what gameplay style I have in mind: So now I want to edit the game's files in such a way that motivates this style of gameplay. The results are amazing and I've come to the conclusion that this game is very technical if you want it to be. I've been experimenting with Dishonored's combat mechanics in combination with a trainer for infinite mana and gadgets. Basically i need help with modding dishonored to do the following: It was only till after that i noticed how old the thread was and probably won't be getting an answer from there. I posted this in the ultimate difficulty mod thread for dishonored. ![]()
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